Saturday, March 10, 2007

Little Mac

During the last few weeks, I've covered the two pistols that I would normally during my time in Counterstrike, the Desert Eagle for some extra punch and the Twin Berettas that fits my style of finesse and agility. Now, I'm gonna show you some of the more heavier weapons that I would hide under my coat. Though, behind curtain number 3, the weapon I'm gonna showcase today isn't going to be significantly heavier than pistols. Today, I present to you... The Mac 10. Below is a picture of it. Behold the simple design:

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The Mac 10 is usually regarded as a favorite of Gangsters and Drug Runners, being small, yet able to spit out bullets faster than many rifles. But the downside of it makes the Mac 10 a rather limited gun, and would force you into certain strategies that you may or may not normally use. The Mac 10 is regarded as a favorite of Gangsters and Drug Runners- and when you hold it, you may act like one too. When you hold it, you would start to mug people only when they come close or when they were alone. You would also tend to sneak around more often around as if you had a hundred pounds of Marijuana with you. Find out why as I review every single aspect of this gun:

Firepower: This handy SMG is poor on the Firepower side. From my experience of using this, it takes about 6 to 8 bullets to kill a guy, assuming that none of the bullets happen to give him a slap in the forehead. Each bullet should do about 12 damage on average, though I've seen bullets that did 8 to 9 damage only. A shot to a protected head should do about 30 to 40+ damage, which means it would take at least 3 shots to the head to kill a guy, unless you pop out from afar and snipe him with it, which I doubt you would do with this kind of a gun.

Accuracy: Accuracy is lacking in this machine pistol, and that is an understatement. For as soon as you hold down the mouse button, the weapon will kick up (meaning much of your hard-earned money would inevitably fly over your enemy's head)- that is not to say the recoil is great, but maybe the gun is too light and shoots too fast for its own good. The bullet spread is also very wide, making it unwieldy to shoot enemies from afar. With these two downsides, I'd say the Mac 10's accuracy is one of the worst in the game. Never use this gun at far range. Neither is it very effective at medium range. But at close range and point blank range, the inaccuracy is tolerable, and it even gives away free headshots if you aim below the neck.

Range: Due to the horrendous accuracy and how fast the accuracy drops, I'd say the gun should never be used at far range unless you left your sniper rifle and pistol at home, and your enemy is crawling on the ground, near death. And I am not exaggerating, pal. At medium range, the situation improves slightly- you might land a few bullets to a person, just take care not to callously spray away all the bullets in your magazine at one go. Fire in controlled bursts at medium range. Now, it is only at close range that you start spraying away. If you aim at the chest however, some bullets might hit your foe at the shoulders and stomach- but if you're lucky, some may even hit him in the face.

Clip Size: The Mac 10 holds 30 bullets maximum, but they disappear very quickly due to its rate of fire, and the inaccuracy it possesses that would frustrate you into gambling more bullets than you would normally do. It holds the same number of bullets as the Twin Berettas, but it empties these same bullets at ten times the speed.

Ammo Pool: The Mac 10 uses .45 ACP bullets, the same food that the CT's starting pistol, the USP uses. This would mean an ammo pool of 100 bullets for the Mac 10, not counting the 30 already in the gun. So, it has 20 less extra bullets than the MP5 and the TMP, both SMGs which I can say are better than the Mac 10. This means that this gun has a higher chance of running out of ammo.

Rate of fire: The Mac 10 can spit bullets very fast- it does not go along well with its inaccuracy. During my experience, it took half a clip to finish off one person at close range. The rate of fire is good, one of the best of the SMGs, but too fast for its own good.

Reload Time: This handy pistol can reload relatively fast, but not fast enough to be a strength. This one isn't known for its reload speed. The TMP reloads faster, and yet is better.

Cost: The price for this... thing is just as appalling as its Accuracy. It costs $1400, just $100 less than the MP5, which is better in many respects. Hence, unfortunately, the Mac10 is not very cost effective.

Weight: The Mac10 is light. You could travel fast with it. But this does not even make up for all the problems it gives you, not by a bit at all.

The Mac10 has many problems- such as poor firepower, poor accuracy, poor range and sub-standard ammunition pool, in return for a fast rate of fire and relatively fast reload time. Unfortunately, its strength is rather limited, making the gun fit only for certain specific uses. Most people would want versatile guns, such as the MP5 and the M4A1. The Mac10 doesn't make the cut, which is why you can never really find it in use anywhere. But that is not to say it is completely useless. If you could exploit its strength, then it would be much more effective. Half the battle may be won with equipment, but the other half is won by skills and knowledge. Yes, it is possible to kill 3 persons in a row with this little terror. I've killed 6 before with just this machine pistol, with little assistance from the Twin Berettas. You just have to catch your enemies in a situation favoring you. To do well with this, you just have to follow these tips:

1) Never use the Mac10 at far range- you can never make a kill unless you are fighting against a near-dead guy. At medium range, use this gun sparingly- switch to your pistol.

2) Spray at close range and point-blank range- this is where you could exploit its rate of fire and eliminate partially its accuracy problem. A headshot is possible, but never try to shoot your enemies in the head- the recoil will do it for you.

3) The Mac10 is poorly suited against swarming, so fall back everytime you make a kill and reload. The maximum kills within 30 bullets with this is barely 2. At close range. So it is unavoidable that you have to do this. You could however, switch to your pistol if you want when you're out, but that would only give the enemy ample time to gun you down when you're vulnerable.

The bottomline is... yes, this gun is not the best, but if you're smart, you could do well with it. Real skill and intelligence is when you could win no matter how bad the situation is, basically by exploiting its strength and foregoing its weaknesses- this gun is one real good way to prove it.

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